Monday, April 14, 2008




Review
Finally! A forthtight approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology. Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

It was surely a matter of time before a publication like this emerged. An understanding of basic animation principles is often overlooked in 3D computer animation. This book will do much to put that right; an essential source of knowledge will enable 2D and 3D animators to understand each others purpose.
Oscar winning animator, Daniel Greaves Director of Tandem Films

A fantastic, comprehensive, but abouve all practical guide to character animation. The well-pitched progressive exercises at the core make it a must have for all serious animation wannabes.
Andrew Lindsay, Senior Animator, Lionhead Studios

Book Description
Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.

Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!

  • Improve your 3D animation by understanding the key 2D skills
  • Inspiring coverage for all that is needed to produce original, humorous and exciting animation
See all Editorial Reviews
Product Details
  • Paperback: 264 pages
  • Publisher:Focal Press; Pap/Cdr edition (July 26, 2004)
  • Language:English
  • ISBN-10:0240516656
  • ISBN-13:978-0240516656


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